How to Effectively Integrate Digital Games & Tools in the Classroom

Digital games and tools for the classroom are all the rage these days, and rightfully so: new technologies open up wonderful new possibilities for teaching and learning. But for teachers and administrators, classroom time is precious, so they need to be sure that every new tool is the best tool for the job. Tune in to learn how to integrate technology into your practice effectively and efficiently. VIEW MORE »

What Does Math Have to Do with Games?

Middle schoolers who are playing SimCityEDU get a chance to quiz GlassLab on how their gameplay data is being used. In the process, the students will find out how the math they're learning in school can one day lead to a career in designing and creating games. All students and teachers interested in math and STEM subjects are invited to tune in! VIEW MORE »

Looking Ahead: What to Expect from the Institute in 2014

Tune in to Playtime Online to help us celebrate the launch of our new leadership structure, designed to increase the impact of game-based approaches to learning and engagement. VIEW MORE »

Reflecting on MobileQuest CoLab: The Power of Learning by Doing

On Wednesday, December 4 at 4pm Eastern, join key players from the MobileQuest CoLab cohort as they recount their experiences of the program, along with what it was like to be immersed in the game-like learning model used at Quest Schools. VIEW MORE »

Office Hours: Connect Live for Advice on Your Ideas!

Are you working on a project at the intersection of games and learning? Join Office Hours for your chance to check in with the experts for advice, feedback, or a sounding board for your ideas! VIEW MORE »

SimCityEDU Office Hours

Curious about GlassLab's exciting new game SimCityEDU: Pollution Challenge!? You've got questions, we've got answers! Don't miss your chance to check in with the experts. VIEW MORE »

Connecting Educators Through Digital Games: SimCityEDU Preview and Giveaway!

Connected Educators, mark your calendars for Playtime Online on October 31 for a special Halloween treat. In this special episode, learn how digital games create rich opportunities for professional learning and collaboration through online communities of player-practitioners. VIEW MORE »

First Look: Digging into Data with SimCityEDU

To date, more than 3,000 students across the U.S. have played SimCityEDU: Pollution Challenge! in our alpha and beta tests, creating a stream of data that our researchers have been busy analyzing, looking at patterns of game play for evidence of student learning. Join the GlassLab's assessment team for a preview of what the data mining has turned up. VIEW MORE »

5 Games Your Middle Schooler Should be Playing

Join us live for Playtime Online on Wednesday, October 23 at 5pm ET as we share some of the research from the Learning Games Playlist, and explore 5 powerful learning games that we're sure your students won't want to miss out on! VIEW MORE »

Communicating Learning Through Educational Data Visualization

Spectrograms, decision trees, and mind maps — oh my! Put on your GlassLab goggles and see learning like you’ve never seen it before! At GlassLab, the visualization of educational data is a vital step in bringing exciting new games like SimCityEDU: Pollution Challenge! to life. VIEW MORE »
  • About Playtime

    Playtime Online is an hour-long webinar series that connects you directly to the Institute’s projects, teams and partners.

    Featuring in-depth discussions, Q&A sessions, and workshops with experts, Playtime Online is an exclusive view into the Institute’s work.

  • Participants Spotlight

    Rebecca Rufo-Tepper

    Rebecca is the Director of Integrated Learning at Institute of Play. She oversees the implementation and ongoing refinement of the Institute’s game-based integrated learning model. Rebecca's research interests center on professional development and school reform.

    Erin Hoffman

    Erin is Game Design Lead at GlassLab. She is a decade-plus veteran of online game design and has worked on titles for PC, Nintendo DS, casual downloadable and social platforms, with design credits including Kung Fu Panda World, Shadowbane: The Lost Kingdom, and FrontierVille.

    Seth Corrigan

    Seth is the Director of Education & Evaluation at Institute of Play. He has worked in educational measurement, assessment and evaluation for over ten years and has taught elementary, middle and high school science and mathematics.