Playtime Online: Game Changers: How Can Designers Help Teachers Rethink Curriculum?
About Today’s Webinar
While educators have terrific ideas when it comes to creating course work that promotes student engagement, they oftentimes need additional support to realize their visions. On Wednesday, February 20, tune in to Playtime Online to discover how a game design studio embedded within a New York City public school is working with educators to create exciting and novel curricula for middle and high school classrooms.
At Quest to Learn, teachers and curriculum specialists are putting their heads together with the game designers from Mission Lab to develop a wide variety of classroom experiences for students. Collectively dubbed a “curriculum team”, they work toward creating more effective and engaging solutions for learning. Catch Playtime Online next Wednesday to hear from one of the curriculum teams at Quest to Learn, and learn about:
-The formation and challenges of Quest to Learn’s Curriculum teams
-The benefits of iterative game-like lesson plans
-Tools for teachers to realize their creative ideas independently
Curriculum Design Pack
Rebecca is the Director of Integrated Learning at Institute of Play. She oversees the implementation and ongoing refinement of the Institute’s game-based integrated learning model. Rebecca's research interests center on professional development and school reform.
Brendon is a game design at Quest to Learn's Mission Lab, where he designs game-based learning materials and experiences. On the side, he creates and plays "big" games such as new sports, field games, and street games.
Ross is a sixth grade Social Studies teacher at Quest to Learn. He attended Gettysburg College where he earned a Bachelors in History, with a content specialty in World History and a particular focus on Modern Europe.