Playtime Online: Office Hours: Connect Live for Advice on Your Ideas!
About Office Hours
Are you working on a project at the intersection of games and learning? Join Office Hours Wednesday, November 20 for your chance to check in with the experts for advice, feedback, or a sounding board for your ideas!
Whether you’re looking for information or inspiration, Office Hours might be just the place for you to find what you need to move your project forward.
Add your game or learning tool to the above list to discuss it live with the Office Hour leads! Just email us a brief description of your project and/or challenge for consideration.
How You Can Participate
There are several different ways you can participate in Office Hours. Here’s how it works:
During the live broadcast:
- Tune in for tips, tricks, information and insights from the expert panel. All are welcome to watch!
- Submit any questions or comments for the panelists to the moderator via the chat widget during the live hangout.
- Walk-in and join the panel for a conversation by submitting your question, project, or perspective to the moderator. Be sure to request a walk-in. If time allows, you will receive a link to be our guest and join the panelists face-to-virtual-face.
To schedule in advance your guest spot on the hangout:
- Make an appointment for an in-depth exploration of your work by emailing us a brief description of your project and/or challenge for consideration. If selected, we will invite you to join the panel as a guest for a conversation about your work at a scheduled time.
If you are selected to participate as a guest, we ask that you join the hangout at the appointed time. Come with an open mind and be prepared to discuss your work. Visual examples of your work and process are encouraged. To join the hangout as a walk-in or scheduled guest, you will need to be logged in with a Google account. (You do not have to be logged in with a Google account to watch or submit questions.)
Remember, you make this program happen!
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Erin is Game Design Lead at GlassLab. She is a decade-plus veteran of online game design and has worked on titles for PC, Nintendo DS, casual downloadable and social platforms, with design credits including Kung Fu Panda World, Shadowbane: The Lost Kingdom, and FrontierVille.
Brendon is a game designer at Quest to Learn's Mission Lab, where he designs game-based learning materials and experiences. On the side, Brendon creates and plays "big" games such as new sports, field games, and street games. He is currently engaged in the movement to popularize Chamball, a new sport described as “dodgeball meets martial arts”.
John is a game designer at CICS ChicagoQuest's Mission Lab where he designs game-based learning materials and experiences for the classroom. John cofounded Young Horses, an indie game studio, and produced the 2011 Independent Games Festival Student Showcase Winner, Octodad.