instituteofplay's blog
Gaming SMALLab
Posted September 23rd, 2008 by instituteofplay
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Since July, the Institute of Play and Arizona State University’s K-12 Embodied Media and Learning group have been developing a suite of game-based learning models in SMALLab (Situated Multimeda Art Learning Lab), a mixed reality learning environment developed by ASU’s David Birchfield. In this mod of game designer Kyle Li’s “Pancake Express,” players use a wireless controller and their own 3-D movements to pour, flip and “cook” a stack of virtual pancakes in SMALLab NYC’s physical interaction space. Although the team spends most of their time working on game scenarios that explore systems thinking and math learning in the SMALLab environment, they do take the occasional break to make pancakes. Check back for more details and SMALLab research findings! Read more
The Future of Reading: Using Video Games as Bait to Hook Readers
Posted October 7th, 2008 by instituteofplay
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In this 10/6/08 New York Times article, Motoko Rich writes about the relationship between video game-playing and reading. More specifically, Rich focuses on how video games can be used to inspire the reading of traditional books.
Survey: Nearly every kid a video gamer
Posted September 16th, 2008 by instituteofplay
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A new national survey from the Pew Internet & American Life Project illustrates just how ingrained games have become in youth culture.
"The survey found that while young Americans don't necessarily play the same thing, nearly all of them — girls included — play video games of one kind or another." Read more









