Research

Blogs
We author a set of research blogs tracking research in different areas.

Locative Games: Mobile Media in Education
Locative mobile media—GPS and GIS devices, mobile phones, PDAs—is increasingly being used for educational purposes and as platforms for game design. The Mobile Media blog charts these efforts and developments. The research supports the development and use of games designed for the Mobile Learning Kit (MiLK) platform.

Gamekits: Game-Making Toolkits
The Gamekits blog explores online social networking spaces that are game-like in design or used for educational purposes. Research in this domain contributes to the development of Being Me, an online social network for the faculty and students of the proposed 6th-12th grade school, Quest to Learn.

World Builders - Imagination, Identity, Play
This blog tracks research done in the areas of virtual worlds, education and youth development. Some questions that drive this exploration are - What are the different forms of imaginary worlds—digital and non digital—that kids like to engage in? What are some existing efforts to integrate virtual worlds, simulations, and models into learning environments?

Quest to Learn: School, Games, Space
This blog documents interactive and/or playful architectural design solutions and ideas for the proposed school Quest to Learn. The blog also provides information on the New York Department of Education's requirements and space standards for small public schools.

Game Bucket: Game Taxonomy Project
This blog documents the research and development of the Game Bucket, an online resource for teachers interested in integrating games of all kinds into their teaching practice.