Research
Articles
3.18 | Wired
Geeky Clues Suggest Portal Sequel Is Coming
2.18 | NYULocal
Will Wright Preaches Learning, Imagination At NYU Event
2.12 | Wired
TED 2010 | Nicholas Christakis: Does This Social Network Make Me Look Fat?
2.11 | Wired
TED 2010: Reality Is Broken. Game Designers Must Fix It
1.20 | The New York Times
If Your Kids Are Awake, They’re Probably Online
1.1 | The Atlantic
What Makes a Great Teacher?
2009
9.1 | NPR
E.O. Wilson And Will Wright: Ant Lovers Unite!
6.17 | conference.archimuse.com
MacArthur spotlight - unexpected
6.16 | NY Times
Golfing Through the Stratosphere
6.01 | Gamasutra
G4C: In Event's Sixth Year, Social Change Games Make Strides
4.28 | Wired.com
Wired.com Reports: How Game Design Can Revolutionize Everyday Life
4.28 | IGN
Mind-Bending Puzzler Rubik's World Receives 2009 Parents' Choice Silver Award - Wii puzzle game impresses parents.
3.24 | Boing Boing
Jane McGonigal's Game Developers' Conference talk on Making Your Own Reality
3.16 | PressHerald.com
SXSW: Learning from games, changing the classroom
3.16 | KERA Art&Seek Blog
SXSW Interactive: Girl Gaming
2.27 | Wabash College
Professor: Video Games Can Teach People
2.15 | New York Times
Industry Makes Pitch That Smartphones Belong in Classroom
2.12 | Guardian.co.uk
Video games are good for children - EU report
2.11 | The Capital Times
Online games like World of Warcraft can create better citizens, speaker argues
1.31 | Jacksonville.com
Technology takes class outside the classroom
1.28 | Edutopia
Sustainability-Themed Video Games Come to the Classroom
1.22 | The New York Times
Revolution, Facebook-Style
1.20 | University of Hertfordshire
New report reveals that children have the edge in new technologies
1.13 | The New York Times
Report Calls Online Threats to Children Overblown
1.12 | NPR
Interactive Games Make Museums A Place To Play
1.09 | Education Week's Digital Directions
Mobile Devices Seen as Key to 21st-Century Learning
1.09 | Broadwayworld.com
Broadway Stars And Creatives Fuel THE ELECTRIC COMPANY
1.04 | The Washington Post
More and More, Schools Got Game
2008
12.30 | BBC News dot.life
Gaming is good for you
12.24 | The New York Times
Kitchen Chemistry for Middle Schoolers
12.24 | The New York Times
Brother and Sister Act: Summer Camps
12.10 | Gamasutra
NYU Founds New Center for Digital Games
12.09 | NYU Public Affairs
NYU Creates New Center to Pioneer Digital Games As a Distinct Art Form and Discipline
12.04 | NY Times
Film Lab Gives a B C’s a New D: Digital Literacy
11.24 | The Huffington Post
Does Obama Play Video Games?
11.24 | Library Intelligencier
Digital Media and Learning initiative
11.23 | Leading, Learning and Living in a Flat World
Student Learning and Video Games
11.22 | Herald Online
Casual Vibe, Serious Learning
11.20 | Post-Gazette Now
Real life found in youngsters' digitized universe
11.19 | New York Times
Teenagers’ Internet Socializing Not a Bad Thing
11.18 | Laurinburgexchange.com
Innovation Day opens schools' doors to public
11.18 | National Geographic
National Geographic Launches Games Division
11.09 | The Brainy Gamer
Video Games and Human Values Initiative
11.06 | Gamasutra
RFP Seeks Serious Game Developers for NSF-funded Game
11.01 | Education Update Online
Video Games in Schools: Technology in the 21st Century
10.29 | Austin360 Blogs
Librarian talks video games, education
10.28 | theory.isthereason
“Leveling Up” Students with Class Blogs: Engineering Active Learning through Game Mechanics
10.24 | The Chronical of Higher Education
How Video Games Can Help in the Classroom, and in the World
10.15 | NYU Steinhardt
Steinhardt’s Plass to Co-Direct New Games For Learning Institute (G4LI)
10.15 | Tech Crunch
iKnow Is A Social Learning Platform That Can Really Make You Smarter
10.15 | The Roanoke Times
Augmented reality could lead to new teaching tools
10.07 | New York Times
Video Game Helps Math Students Vanquish an Archfiend: Algebra
10.05 | New York Times
Using Video Games as Bait to Hook Readers
09.25 | BBC News
Computer game boosts maths scores
09.19 | Digital Journal TV
How Video Games Can Make Kids Better People
09.18 | The Christian Science Monitor
Video games start to shape classroom curriculum
09.16 | The Associated Press
Survey: Nearly every kid a video gamer
09.10 | EDC
EDC Awarded $9.2 Million to Research Video Games for Teaching
09.09 | Techdirt
Turns Out Virtual Worlds Teach Players The Scientific Method
09.08 | PBS
Where We Stand: America's Schools in the 21st Century
09.08 | Wired
How Videogames Blind Us With Science
08.20 | Campus Technology
'That Which Weaves Together': The NSF Cyberlearning Report
08.19 | Creative Commons
NSF Task Force on Cyberlearning
08.18 | Harvard Business School Working Knowledge
How Disruptive Innovation Changes Education
08.18 | MSNBC Technology and Science
Can 'World of Warcraft' make you smarter?
08.13 | Niso
NSF issues report on Cyberlearning
05.01 | Scholastic
Video Gaming During Class







